Humber's Game Programming advanced diploma program focuses on programming, as you learn to master coding to build games, from indie to AAA. The program is designed for students who are passionate about game development, programming and math. You will develop a robust skillset in C++ programming, graphics (SDL, OpenGL and Vulkan), mathematics, physics, artificial intelligence, Unreal/Unity game engine and networking. Through individual and team projects, you will gain hands-on experience using programming tools to create games while focusing on critical concepts such as game engine architecture, memory management and agile development methodologies. You will work with peers in the Animation-3D advanced diploma and the Bachelor of Music degree program during game jams, external projects and/or semester long in-class projects as you build the vital collaboration skills needed by the games industry. |
These courses are intended as guidelines. Speak to your guidance counsellor to see what courses are offered at your school.
To be eligible for admission, you must possess the following: - Ontario Secondary School Diploma (OSSD) or equivalent including these required courses:
- Grade 12 English (ENG4C or ENG4U or equivalent)
- Grade 12 Mathematics (MAP4C, MCT4C, MDM4U, MCB4U, MGA4U, MCV4U or MHF4U or equivalent)
- Two Grade 11 or Grade 12 C, M or U courses in addition to those listed above
Physics and/or computer science is recommended preparation for this program.
OR OR |
| Test Scores: | - Canadian Academic English Language Assessment [min. 550] or Test of English as a Foreign Language (Internet Based)
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| Additional Admission Requirements: | Laptop Requirements Upon admission, students are required to own or have guaranteed access to a laptop. The Game Programming courses are designed such that the professor can jump from theoretical to practical aspects of game development at any time during class. Therefore, students are expected to bring a laptop to every class. Students are advised to choose a laptop that can handle the newest versions of Visual Studio, Unity, Unreal, 3DS Max, OpenGL, and Android Studio. Professors will generally be using the Microsoft Windows operating system in class. |
* We make every attempt to provide accurate information on prerequisites, programs, and tuition. However, this information is subject to change without notice and we highly recommend that you contact the school to confirm important information before applying.